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Adjust the memory required times from 100 to 50 to match the grpc max deadline conf (60s).
Why are the changes needed?
If the required memory retry time > 60s, the client will cancel the request. That means the required memory exception wont throw to client side. And the server side wont show any related log.
Like discussion at dev mail list, we will freeze the code and cut 0.6 version branch in September 15, we will not merge this pr before I cut 0.6 version branch, are you ok?
Now the require-memory retry threshold time > 60s in shuffle-server and the client grpc request max-time is 60s, it means that when the shuffle -shuffle memory is tight and the request time reached the 60s, the client side only will show the request timeout exception instead of requiring memory failed log.
Now the require-memory retry threshold time > 60s in shuffle-server and the client grpc request max-time is 60s, it means that when the shuffle -shuffle memory is tight and the request time reached the 60s, the client side only will show the request timeout exception instead of requiring memory failed log.
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What changes were proposed in this pull request?
Adjust the memory required times from 100 to 50 to match the grpc max deadline conf (60s).
Why are the changes needed?
If the required memory retry time > 60s, the client will cancel the request. That means the required memory exception wont throw to client side. And the server side wont show any related log.
Does this PR introduce any user-facing change?
No
How was this patch tested?